BIJ Orne: @h...Social 2.0

Client

Orne Youth Information Office (BIJ)


Sector

Public services


Country

France


Target audience

Young people aged between 13 and 25


Aim

Production of the "@h...Social 2.0" board game. This game immerses players in a social networking universe in which they have to win popularity points without losing their caution points. This 2.0 version of the game goes beyond the previous edition by including the use of Smartphones/tablets. Find out more about this game aimed at preventing Internet hazards via the website:
@h...Social 2.0


Production

Production of the "@h...Social 2.0" board game, partly funded via the Ulule crowdfunding site.


Production run

800 units